Showing posts with label Xbox 360. Show all posts
Showing posts with label Xbox 360. Show all posts

Friday, 30 October 2020

The Return Of The Gruesome Games (Part 2)


As has somewhat become a tradition of the blog, every time I tried to write this next installment of Gruesome Games, I ended up feeling terrible...the dreaded Curse of the Blog!! Nevertheless I persevered, and so here are four more games for you to consider for some fiendishly freaky fright-fest fun!

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War Of The Monsters (PS2/PS4) :

Big giant monsters! Ever since King Kong climbed the Empire State Building and Godzilla first rose up from the sea, huge creatures have been stomping all over our on-screen cities. Naturally it wasn't long before such creatures met up to battle each other to find out who was the best, and cause even more destruction! Once video games appeared on the scene, they also didn't wait very long before giving us control over these mega-sized monsters! 




This game then is similar to a few other monster beat-em-ups, but it is a very good example of the genre! There are eight characters unlocked at the start of the game, with a few more available to unlock. These characters will look fairly familiar to any fan of the aforementioned sci-fi flicks too, with a giant ape, a giant lizard, a huge robot...you get the idea! The game knows it's target audience and knows what they'll want to see!



Once you've listened to the 50's style music, watched the spinning newspapers of the intro and picked your favourite monster, you can play against a friend in fully 3D environments, smashing buildings, picking up cars or sharp pointy pieces of metal to throw at them, and using your characters unique abilities (radioactive breath, for example) to defeat the other player. You can also add an extra couple of fighters, although sadly these can only be computer controlled. If you can't find anybody else to play with, there is a fairly decent solo mode too, with the added feaature of slightly smaller monsters to battle in between the big fights!




The environments are pretty cool, often hiding little discoverable easter eggs such as extra weapons to use, and the way the buildings fall apart and add more things to lob at your opponent is pretty cool. There are apparently also a few mini-games to unlock, but I've never managed to unlock any of these yet, so can't really comment on those.

It all makes for a pretty enjoyable, suitably sci-fi, beast-filled brawler that's a bit of a hidden gem on Playstation 2. It took me a while to find a copy, but Im really glad I did, and would recommend it to anyone looking for a slightly unusual addition to their collection of fighting games!


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Monster Madness - Battle For Suburbia (Xbox 360 / PC) :

I stumbled upon this game in a charity shop a while back, and was amazed I'd never heard of it before. I thought I knew about most of the 360's horror-themed titles, but this one had totally escaped my attention, maybe because it was quite an early release on the system....

I'm certainly glad I picked it up though, as what I found was another hidden gem of a game, that almost feels like a 3D version of my old favourite, Zombies Ate My Neighbors! Almost.....



You play as one of four teenage characters, who are having to deal with a zombie outbreak that seems to have happened at the worst possible time for one in particular. Zack, the nerd, was about to tell Carrie, the goth, exactly how he felt about her just as his skater friend Andy turned up, swiftly followed by Jennifer the cheerleader and the zombie horde!

Starting in Zack's house, you'll need to scour the environment for weapons and pickups to use against these icky ex-humans, and you'll also other pieces of metal and materials that can be used to later to construct more powerful weapons to keep them at bay. A boss zombie appears, and once you defeat him you can escape the house to the city and a whole host of other environments as you try to stop these undead fiends from ruining your night!

It soon becomes apparent however, that its not just zombies! There are all sorts of messed up monsters to battle....Bigfoot, Zombie Dogs, Werewolves...even Evil Clowns! Each new monster is introduced by a short cut-scene, which is a nice touch, and from what I've played so far new enemies pop up very frequently which keeps things interesting!




There's a fair dose of humour involved in the game too...it doesn't take itself too seriously at all, and this is what gives it that B-movie mocking, light hearted feeling thats similar to Zombies Ate My Neighbors. The weapons also harken back to that classic, with you using all sorts of weird implements to bash in the baddies heads! It does add a few tricks of its own too though, with a selection of vehicles to control such as a boat to battle zombie pirates, or a hot-rod style buggy thing to traverse the roads...

Sadly though, the game has a few issues, chief of which is the camera. It quite often picks a weird angle to show you, and although it can be swapped between a close up view, or one that gives a slightly more top-down look to the game, it would be better if it gave you full control over it instead of it being semi-fixed. The controls can sometimes feel a bit janky too, and sometimes the gameplay does some weird things, and jumping around the levels can be frustrating.



So a gem, but a flawed one then! Interestingly, there's apparently an updated version for PS3 that fixes some of these issues called Monster Madness - Grave Danger, so I'll need to see if I can find that one! I can still recommend this one though...despite it's flaws it is the closest thing to a ZAMN sequel that I've seen, and was a very pleasant surprise! Pick it up if you can!


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Blair Witch (Xbox One / PC) :

Blair Witch is another one of those games that I really don't want to talk about too much...I just want to recommend it to you so you go and experience it for yourself! I feel the less you know about it going in, the better the experience will be...

I can tell you the basic details though. Two years after the events of the original film, a young boy has gone missing in Black Hills Forest. Ellis Lynch, the character you play, is an ex policman and military veteran who decides to put his training to good use and go help the local police force to track down the kid. With him he takes his faithful dog, Bullet, and can use his canine chum to access areas that would otherwise be inacessible. Bullet also becomes really handy when things get a bit darker or foggier at night, finding paths and ways through the forest....so you'll be wanting to keep him on your good side by occasionally playing with him or giving him treats when he does well.




As you search through the creepy forest environment you'll discover various clues and items, the most notable of which is a camera. I mean, of course....you cant have a Blair Witch game without a camera right? Needless to say this also becomes a very handy thing to have around...

Like previous Bloober Team games, this first person horror will have you jumping in fright on more than a few occasions, and it does a great job of capturing the feeling of being lost in a forest at night, before it ramps things up into the suitably weird experiences of being around the Blair Witch. But maybe I'm saying too much...


It's not a flawless game, but it's certainly suitably scary and worth a playthrough, especially at this time of year! Just be prepared to have your mind warped as you try to wander the woods.....


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Scary Monsters (Commodore 64) :

In true horror movie style, American football hero Harry Johns and his girlfriend Conny have found themselves stuck on an island near some spooky old mansions. These mansions are owned by a mad scientist called Dr. Graves, who has been pottering around in the corspe filled places that he shares his name with, and conjuring up monsters with which he plans to take over the world! 



It's up to Harry to wander around the island, enter these mansions and find the special weapons required to take down the six main monsters who are also lying sleeping in some of these cursed buildings. He'll need a gun to defeat the werewolf, a hammer and stake for the vampire...you get the idea! Trying to put a stop to Harry's plan are all the lesser monsters under the control of Dr. Graves. Touching any of these fiends will see you bounced around the screen, your health diminishing as you do so. Luckily Harry has somehow managed to power himself up with some sort of magical energy and can fire bolts from his hands to kill the beasties! Bizarrely, they also seem to be a bit spooked themselves, as pressing down on the joystick while in a building sees you giving the baddies a scare by waving your hands around in a spooky fashion. It's all a bit odd...



I had high hopes for this one after reading the premise and seeing the screenshots, but unfortunately the game is a mess. Trying to navigate the map screen I immediately came up against an invisible wall that stopped me going in one of the directions. Entering the first mansion I couldn't find anything but enemies, but had no idea how to leave the building again. And so I spent my time endlessly getting bounced around the screen before dying 3 times and getting a game over screen. Oh, I should say that was actually my second attempt as well, as the first time I tried to play the game self-aborted to the title screen from the map.

A real shame then, but although this game looks lovely and has pretty good presentation, I can't recommend it at all, as it is utter, utter poop!

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Tomorrow! Yikes! Tomorrow is Halloween! 

Hopefully I'll be able to get a few posts done for the Grand Finale! There will definitely be the second part of the Wendigo stuff, and hopefully another comic strip and some more stuff to watch too! I'll see you here for all the Halloween hilarities anyway! Right now though, go check out what the other folks taking part in the Countdown have been doing by clicking the badge below to be zapped as if by magic to the Countdown hub!




Thursday, 31 October 2019

253 Gruesome Games For Halloween!






So the lack of time to put the blog together this year has meant that the Gruesome Games section has been somewhat lacking....to make up for this, have a post that brings together links to all 253...yes 253....games that I've covered so far!

I had big plans for another list this year, but it looks like you'll need to watch this space next year...there's still plenty more where these came from! ;)

The first 202 games are listed down from 100 in their order from the first two lists, and then all the other games I've covered since then are numbered after 202..if that makes any sense? (It probably doesn't, but it does in my head...so...)

Click the name of the game you want to read about to be whixked away to the appropriate link!


























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Halloween again! We made it another year! I might still have time to do one last story from the Digital Comic Museum later, but just in case I don't let me just wish everybody a Happy Halloween! It's been great fun taking part in the Countdown once again....please go visit the other bloggers taking part by clicking the badge below! Have a good one everybody!






Sunday, 14 October 2018

Son Of Gruesome Games - Part 1





Okay, so it's been a long time coming, but I'm finally ready for the first post in this year's Gruesome Games list! I'm still lurgied up, but it definitely seems to be on the move, so hopefully we can get through quite a few games before the end of the month, with a games post every few days! Anyway, let's not waste any more time and get on with the first bunch of oddities......



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Dr. Chaos (NES) :




*Mild Spoiler Warnings for the horror film House!*

Have you seen House, the 1985 horror film starring William Katt as an author who inherits his dead aunt's old place after dealing with the disappearance of his son, and divorcing his wife, only to discover that the house is haunted by various freaky monsters and an old war buddy, who blames him for his torture and subsequent death in Vietnam, and there are also portals all over the house that seem to lead to jungles and clifftops and general weirdness?




The reason I ask is because this game seems to be heavily influenced by said movie....so much so that it seems more than just a coincidence and makes you wonder if it was at some point, in fact, going to be a licensed game!





In the game you play as Michael Chaos, whose scientist brother Dr. Ginn Chaos, has gone missing whilst doing secret experiments in his old mansion. In a bid to seek him out, Michael enters the mansion, and finds it overrun with spooks and freaky beasties, and has to search the rooms for weapons and ammuntion with which to battle these fiends as he hunts for his brother.




As Michael, you play in a platform type environment as you wander about the house, avoiding or killing the aforementioned monsters, but when you enter a room the viewpoint changes to first person, and you search the environment using a menu system with four choices....Open, Get, Go and Hit.




Open lets you open doors and drawers, Get lets you collect the ammo, weapons, pills or items that you find, Go moves you forward through other doors or openings and Hit is used to try and break through walls and stuff....which you'll have to do, as there seems to be a lack of door access to some areas.

According to the last research report Michael received before Ginn's disappearance, his last experiment was some sort of Interdimensional Warpgate, and he's created portals all over the house too. Entering the portals is something of a must, as at the end of each portal-area is a boss who holds a part of a laser that you'll need to fight the final big bad boss, Canbarian!




Portals can be quite frustrating to find, as pretty much anything you can open can be hiding a portal, so you'll need to click Go on everything to work out where they are!

Also, every now and then when you open a door in a room, you'll set loose a slightly bigger monster than the usual fodder running about the levels. And it's here that the influence of House really starts to show....


Here's a picture of Dr. Chaos's Big Lady monster...




...and here's a hag-type monster from House...




Now here's the Omen monster....




...and here's Creeper from House....




...here's Big Ben from House....




...and here's Franken from the game!



If you're still unconvinced.......









....that last one especially proves the point!


Pretty damning evidence, I'm sure you'll agree! As is the fact that the portals take you off to jungle type areas...reminiscent of...oh, say...Vietnam?




Anyway, I found the game quite tricky. Hunting around the rooms clicking on absolutely everything can be a bit annoying, and when the monsters appear it doesn't take them long to smack the health out of you! Despite all that, I still had a lot of fun with it, especially once I went to the portal levels.

But yeah, the main point of interest for me is the ties to House, as it's one of my favourite horror movies...and i wonder if Pony Canyon, who made this game, did ever have the license to make an official title...in fact, woah....wait a minute.....what's this!?!?!











Mashou no Yakata Gabalin (MSX): 






It's only another bloomin' game by Pony canyon clearly influenced very heavily by House! 
I discovered this today while looking for any information about a House licence, but the only info seems to be that it is indeed based on the film...still no official ties!

Anyway, let's load this up and have a quick go to see what it's all about! 




So we start right away with Big Ben running up on the title screen and nabbing the protagonist's child! And the hand below the title is clearly ripped straight from the promotional stuff for the film too!




Now we're in the house and a couple of rooms in, we get surrounded by bats. No weapons yet, so we just have to rush past and try to avoid them.




After a few more rooms filled with furniture, and what appeared to be some rats and more bats, i discovered a hole in the ground which turned out to be another portal to Vietnam! Still no weapon, and after crossing the bridge in the screenshot above I got wasted by the soldiers!




Starting again, I wandered through the rooms until i accidentally fell through a cross-hatch patterned piece of floor. It landed me right beside this odd looking spear...or is it a gun?




The gun made it a lot easier to get past the soldiers in the jungle area, and exiting there I end up in a room with more spiders and a key to unlock the door at the bottom of the screen.




The nest room has rats and another locked door, but no keyhole. I was stuck here for a few attempts, going through that 'down' cross-hatch bit and ending up having to go through the jungle again. And then ended up here again, until eventually I killed all the rats, and then the door unlocks! Doh!




And then I get to pick up a weird crystal ball type thing, which apparently ends the stage! Hurrah!




And then the game goes through more of the same, fighting through rooms looking for keys and pick-ups, meeting a few new enemies like the spider above, and fighting through more jungle areas when you fall through holes! It seems like it might be pretty fun, now that I know what I'm doing!


Anyway, I reckon that's enough Pony Canyon House rip-offs for now...lets see what other games I have in this first wave of Gruesome!


(With thanks to I-Mockery.com, where I nabbed some of the pics and gifs in this article from)



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Ghostblaster (Colecovision) :


You won't get any prizes for guessing where Ghostblaster gets its influence from. I mean look how blatant that cover art is! But this hombrew by Daniel Bienvenu plays better than quite a few games that have a proper Ghostbusters licence.




Released as a special game for the 10th Anniversary of the CCJVQ (Club De Collectionneurs De Jeux Video Du Quebec) in 2009, and as an actual cartridge for proper Colecovisions, I found a downloadable rom online which I was able to load up in my BlueMSX emulator, as that allows play of Colecovision as well as MSX games.





As you start the game, you'll be treated to a lovely rendition of a very familiar theme tune, and this continues to play throughout the game. Pushing start pops up a message from the CCJVQ themselves telling you how they've been invaded by ghosts that are making them ill, and they reckon they've came from some gems that they bought offline to celebrate the tenth anniversary. They want you to clean up these gems, blast any ghosties that get in your way and hopefully sort all this out before the celebrations begin!





And so that's what you do as you speedily zip about the platforms, gathering up all those shiny stones. You'll also have to collect the letters that spell out CCJVQ to open the exit to the current level, and there are various power-ups to help you out strewn all over the place too!




If you miss any gems, you'll have to try the level again, but you should get plenty of enjoyment trying to work out the correct way to collect them all before accidentally opening the exit! The jolly music, cutesy graphics and smooth gameplay make this a great ghost-blasting experience that I totally recommend you give a bash this Hallowe'en!


And if you head over to Daniel's Youtube channel, you can find lots of videos on the development of the game too, if such things interest you!






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Ninja Blade (Xbox 360) :


I picked this game up in a Gamestation sale, a few months after it released, for the grand sum of 50p (66¢) . This obviously set some alarm bells ringing about the quality of the game, but when I loaded it up and started playing I realised I had potentially got the bargain of the decade!






You play as Ken Ogawa, a young ninja who is having some problems with worms. Not the wriggly, garden variety of worms but a specific intestinal hookworm type, that have been infecting residents of a small village, changing them into hideous mutants whilst also improving their strength and resilience. Medicine and vaccines had no effect in stopping the outbreak, and so a global task force was put in place to combat the problem, composed of elite operatives from all over the world. Ken is just one of these operatives.




Nuking the village where these outbreaks occurred hasn't stopped the infection spreading to Tokyo, and so the G.U.I.D.E (Global United Infestation Detection and Elimination) force heads there to try and stop the infected before the city has to be purged with a similar nuclear solution.




What this boils down to in gameplay terms, is a barrage of non stop action in a Ninja-Gaiden-type style as you slice and dice your way through waves of enemies, but with more QTEs (quick time events). Way more QTEs. In fact, if quick time events aren't something you enjoy or can at least deal with, then this isn't the game for you at all. In fact if this wasn't called Ninja Blade, it could have been called QTE - The Game!




This does mean that the action is relentless, and even during the cutscenes you can't relax, as you'll suddenly be required to dodge out of the way as a giant boss crashes into the scene! And these bosses truly are giant, screen filling things, as you might expect in a From Software title. Battling them can take ages as you usually have to weaken them quite a bit before being able to finish them off with fancy moves called Todome (basically just another QTE). These battles can get frustrating, but perseverance usually pays off.




The sheer craziness and intensity of the action. the great looking, shiny graphics and the weird looking enemy-monsters make this worth way more than the pittance I paid for it though, and as I don't mind QTEs that much, I've found a lot of enjoyment playing this and finding power ups for my different sword types, random suit designs and emblems, and other cool stuff hidden away behind secret walls.




If you're a fan of the Devil May Cry or Ninja Gaiden games, this is definitely worth some of your time. If however you hate QTEs with a passion, this will be your worst nightmare!


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