Monday, 31 October 2016

Return Of The Gruesome Games - Zombo (ZX Spectrum)

Artwork by Henry Flint

Zombo (ZX Spectrum) : 

Last year, my brother made another ZX Spectrum game...but this time it wasn't a Freescape game like Dead By Dawn, but an arcade adventure created using AGD! And this one is based on the character Zombo from the comic 2000AD!

Seeing as I'm short of time, and as it would probably be a bit wrong for me to tell you how awesome the game is (yes, even the "feature" when you get trapped in the scenery) I'll just copy and paste the info about the game straight from his blog!


"You've read the comic, you've bought the action figure, now play the brand new game for the ZX Spectrum!
Not a dream! Not an imaginary thing like what someone does for a joke or something! This is the real thing - an actual thing that you can download right now, right here.


Predefined keys!
The ability to fire in two different directions - left and right!
Roughly ten whole minutes of semi-challenging gameplay!
Random teleportations into different areas, becoming trapped in the scenery for all eternity!

More stuff from the comic. © 2015 Rebellion.


When Flight 303 crash-lands on the proto-sentient and highly lethal deathworld known as Chronos, it does not bode well for the surviving passengers. Only one well-mannered zombie/man hybrid can save the day. He is Zombo, the result of a top secret Government™ experiment to create the ultimate soldier or weapon or something. Trust your Government™.



You must rescue 6 survivors and defeat the secret end of game baddy to win. Colour coded keys are scattered around the planet, as are several other items, some of which may help, others of which may not, but there's a gun somewhere which'll probably come in handy. However, please bear in mind that the Shootybang 2000™ can only fire horizontally. To fire vertically, you'd require an upgrade to the Shootybang 3000™ and that's not available to you within this game.


Kempston Joystick

Sinclair Joystick

Q - Up
A - Down
O - Left
P - Right
SPACE - Fire
H - Pause
3 - Instantaneous Death Button (Quit Game)



      Killer Space Fruit - Bounces, requires 1 shot to kill.

        Killer Space Scorpion - Moves erratically, requires 1 shot to kill.

      Killer Mutant Space Hillbilly - Moves vertically, unkillable.

        Killer Space Zombie - Moves horizontally, unkillable.

        Killer Rogue Death Shadow - Follows player, requires multiple shots to kill.



Because the plot of the 2000 AD comic strip is exactly the sort of bizarre premise that a lot of those old 8-bit games used to have, and I knew there was software available that meant that I could if I wanted to, (in this case, Arcade Game Designer by Jonathan Cauldwell). Add to that the strangely British sensibilities and twistedly nostalgic pop culture references, and a slightly buggy game for the Spectrum just seemed a perfect tie-in.

This is a completely unofficial, not-for-profit fan-game by Malcolm Kirk.
Programmed in Jonathan Cauldwell's Arcade Game Designer.
Zombo™ Rebellion A/S, © Rebellion A/S.

Splundig Vur Thrigg, as they say on Quaxxan."


So there you go! A nice wee homebrew gem for you to play this Halloween!

Here's what some other retro-inclined folk made of it.....

You can find a walkthrough, a map and more info at my brother's blog, where hopefully later today you'll also be able to find the latest issue of Hallowscream, the comic put together every year by my brother and other Scream fans! You can also find links to the old issues, like last year's which you can see the cover of below!


That's probably not it for Gruesome Games quite yet this year...there's still Creepmas to look forward to...and if you head over to the new blog you can find a re-post of the Freddy vs Jason special I did, with the added bonus of some extra stuff about the new Friday The 13th game due out next year! 

I'll see you for a few more posts later today...yes, more posts! It is Halloween y'know!! ;-)

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