Last year, I put up a post talking about some ZX Spectrum game ideas that I'd had, that due to a lack of programming skill and patience, I never actually made...you can read that by
clicking here......Well, hunting through more boxes has uncovered another small group of scribblings, detailing more games that I never got round to making a reality!
(As always, click the pics to go big!)
This inlay design is for
Chester The Jester a game that was probably heavily influenced by my love of
Black Lamp....I remember it was going to be a similar platformy, arcade-adventure, but the actual plot details are long forgotten.....
Above is the first attempt at my Cool Dude cover...you can read about that game in the previous 'never made' post....
Ah! Now, this is a list that has a load of game ideas on it! Let's see if I can remember what these were all about....
Well Centigrubs is the modified Breakout clone from the Speccy manual I talked about last time...
The Dreamstate trilogy games were going to be text adventures I think, about some person becoming trapped in their dreams and nightmares and having to escape..
Horace The Hedgehog was going to be a Manic Miner style platformer....
Anyone For Tennis is obviously a tennis sim...
Bazooka I talked about last time, and is a scrolly shooter...the sequel was going to be more of the same!
The Adventures Of Dull was either a text adventure or a Zelda type game....can't remember which..but I do know it was going to be a parody! The Madhouse is another that I detailed last time, and is a text adventure...
The Splotch games were platformers centered around an alien character I had created for my own line of comics, which I'll be talking about at a later date! Here's an example of the strip for reference though....
Where Time Sat Down was obviously a parody of the classic Where Time Stood Still, which I planned to create with the 3D Game Maker by CRL....
The Gregory Loses His Clock-style Jeremia And The Dead Duck is another one mentioned in the other post. Jeremia And The Little Fuzzy Things was the sequel, which was going to see our hero have to deal with a Tribble-style invasion of small fluffy creatures that were taking over his town. Jeremia! was another sequel that was going to focus on Jeremia just going about his daily routine, but was still going to have some rather odd happenings going on around him...
Armageddon Track was going to be some sort of futuristic race game. Moon Buggy was going to be similar to Jetpac, with you hunting around for pieces of Moon Buggy, sticking them together and then taking it for a spin to the next area, where it would explode and you'd have to start collecting pieces again....
Moon Bu**er, or Moon Bugger, on the other hand was going to be heavily influenced by Starquake, although with a recurring baddy character, the Moon Bugger, popping up every now and again to annoy the main character as he tried to gather cheese! You can see a design for the cover of that below, which I obviously wasn't happy with as I put a line through it.....
The Mannies In The Moon was another platformer I think, and would have the player escaping capture by the moon mannies by climbing ladders and setting traps, sort of like
Space Panic and
Lode Runner...
And The Mystery Of Bank Holiday Island was another text adventure, where you played a detective trying to solve the aforementioned mystery.....
Above is a level design sheet for a game starring a character called Henry...you can tell exactly what sort of game it was going to be just by looking at it, but as for details about the plot or the character, I have no idea! I couldn't remember coming up with this one at all until I found the sheet!
And finally, this map was either going to be used for a text adventure, or a
Fighting Fantasy style gamebook, which I was also obsessed with at the time! It must have been going to be pretty big, as this is only the first part!
So there you go...more unfinished wonders that anyone with skill is free to make real, as I have even less patience to do so these days than I did back then! Interesting to see that I never really got round to finishing what I started...something that still plagues me today, as I'm sure you regular readers of the blog have noticed! Hehe...
If I find anymore, I'll stick them in another post, but again I'm interested in reading about and seeing everybody else's ideas and designs for games on any system, that for whatever reason never got off the ground, so feel free to link to them in the comments or wherever you came to this post from...
I'll be back soon with more posts...until then, laters Stuffers!
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*Edit* Oops...forgot to add this character list!
This gives you an idea of the sort-of messed up characters I had in mind for a lot of my games.....can't remember which game this was for, but it might have been The Adventures Of Dull....
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